runtime.writeUserArenaHeapBits.low (field)
8 uses
runtime (current package)
arena.go#L608: low uintptr // number of low-order bits to not overwrite
arena.go#L617: h.low = offset / goarch.PtrSize % ptrBits
arena.go#L620: h.offset = offset - h.low*goarch.PtrSize
arena.go#L624: h.valid = h.low
arena.go#L647: m := uintptr(1)<<h.low - 1
arena.go#L657: h.low = 0
arena.go#L699: if h.valid != h.low {
arena.go#L700: m := uintptr(1)<<h.low - 1 // don't clear existing bits below "low"
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