runtime.writeUserArenaHeapBits.low (field)

8 uses

	runtime (current package)
		arena.go#L608: 	low    uintptr // number of low-order bits to not overwrite
		arena.go#L617: 	h.low = offset / goarch.PtrSize % ptrBits
		arena.go#L620: 	h.offset = offset - h.low*goarch.PtrSize
		arena.go#L624: 	h.valid = h.low
		arena.go#L647: 	m := uintptr(1)<<h.low - 1
		arena.go#L657: 	h.low = 0
		arena.go#L699: 	if h.valid != h.low {
		arena.go#L700: 		m := uintptr(1)<<h.low - 1      // don't clear existing bits below "low"